Looking for Fael | Digital productions ARTE

Looking for Fael

A video game by Swing Swing Submarine, 2025

In a surreal maze of apartments, you must find Fael, your missing roommate. The only way to navigate this labyrinth is to understand its logic. To do so, you’ll have to get lost yourself: explore, investigate, manipulate, solve puzzles, and attempt to uncover the true nature of this place.

Fael, your friend and roommate, left you a message on your answering machine. Seemingly disoriented, he claims to have gotten lost inside the apartment and recognizes nothing. You rush over to help him. Upon arrival, you find the door open and the apartment almost empty, as if someone were moving out. Among Fael’s belongings, you discover a makeshift GameBoy-like device that can connect to…

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Technical Info & Short Credits

Format
Video games
Genre
Fiction
Duration
6h
Technique
Animation
Narrative Design
Léonard Bertos
Development
Rudy Pons, Thomas Ducourant
Music
Yann van der Cruyssen
Art Direction
Benoît Leloup, Clément Sipion, Sébastien Picard
Game Design
William David, Nicolas Georget, Thomas Ducourant
Sound Design
Clothilde Schulz
Coproduction
ARTE France, Swing Swing Submarine

Unique features

  • A World Crafted from Scratch

    Explore new rooms, walk through them, try to open every door and hallway, look around you, and relish the sensation of disorientation.

  • Discover the Mysterious GameLeaf

    To master levels, collect hidden items, and unlock new areas to explore. Each game is a puzzle piece that brings you closer to uncovering the truth about Fael's disappearance.

  • At the Heart of Experimentation

    Interact with the surroundings, pick up items, and combine them. The world of your apartment is full of surprises, and you'll need to think outside the box to advance.

Press

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