ARTE Riff Mountain | Digital productions ARTE
ARTE Riff Mountain
An experience co-produced by ARTE France and SoWhen? – The CreaTech Company
Every 666 years, The Riff Mountain rises from the earth and allows humans to access supernatural powers through a securely locked portal. To open this portal, players have no choice but to call upon the power of metal. Several challenges and puzzles enable them to collect decibels, the fuel for the huge machinery that metalheads have built over time. All this energy will be concentrated and…
Available on these platforms
Technical Info & Short Credits
- Format
- Social Media, Video games
- Genre
- Fiction
- Technique
- Animation
- Co-Producer
- ARTE France, SoWhen? The CreaTech Company
- Producer
- Benjamin BAN, Marouene JARRAYA
- Cinematic & Environment Artist
- Alexandre ASTIER, Florent BRILLET
- Environment Artist
- Maroua FERCHICHI, Marwa AZZABI
- Character Artist & Mo-cap Director
- Laura LE GOFF
- Technical Artist, Game & Level Designer, Programmer
- Valentin CANAUX
- Concept Artist
- Logesh SHANKAR
- Level Designer & Programmer
- Louisa LE MEUR
- Programmer
- Sarah PLICHTA
- R&D & Tool Development
- Ronan CROYAL
- Cinematic Artist
- Paul BOURSY
- Research & Development
- Etienne ROBBIANI, Victor LARMARAUD
- Writer & Director
- Freddy Koné, Maud Clavier
- Executive Producer
- Mohamed Marouene
- Brand Manager & Communications Director
- Alexandra de Tournemire
Unique features
The world of Hellfest
An ode to metal and an extension of the Hellfest experience, in an immersive, gamified and social format.
Power struggle
Each of the four clans can expand their hold over the island by collecting as many decibels as possible.
Choose your clan
Join one of the four great metal families: The Legendaries, The Furies, The Moderns or The Mystics.
An evolving world
Pop-up events, an environment that changes depending on the clan leader, additional gameplay bricks...
Community
Connect with other players and stay up to date with our latest news!
Join the ARTE Discord