Game Architect

11 min

Available from January 5, 2016 at 12:00 am to January 7, 2019 at 11:59 pm

Can gaming realism escape the fundamental law of realism - gravity? Viktor Antonov, artistic director of Half-Life 2 and designer of Dishonored, tells us to what extent he is inspired by the real world to create his fantastic universes.

  • Author:Rafik Djoumi
  • Country:France
  • Year:2015